When starting work on a course, designers typically start by writing learning objectives. These should be simple, outcome-focused statements that guide both course design and content development. Unfortunately, they are too often forgotten when instinct takes over as development work begins. The temptation to include everything that a person needs to know interferes with building something useful in a timely manner. This proves even more true when more than one person is involved in the process.
Much of the issue lies in creating objectives that are more or less aligned with Bloom’s Taxonomy, a concept that has been around since 1956 and revised by others as learning technologies evolved. (more…)